Tato stranka by vapadalo mnohem lepe v prohlizeci, ktery podporuje webove standardy, nicmene prohlizet ji muzete v jakemkoliv prohlizeci, nebo zarizeni s pristupem na Internet.



DDR portal tě vítá na serveru českých hráčů Dance Dance Revolution


Co to je a k čemu je program Stepmania ?

Stepmania je volně šiřitelný program pro simulátor pro hry z rodiny DDR a jim podobných. Funguje pod Windows, na Linuxu i na Xbox konzoli.

Domácí stránka programu je www.stepmania.com a zde si ji můžete stáhnout. Na adrese najdete i pár bonusů jako songy, fotky, videa, návody a manuály. Samozřejmě nechybí ani odkazy na další stránky a aktuální informace o vývoji programu. Poslední stabilní verze je 3.9, takže doporučujeme začít s ní.

Samotný program Stepmania (dále jen SM) Vám k hraní stačit nebude, potřebujete písničky. Ty označujeme anglickým slovem "songs" a nahrávají se do adresáře /songs. Více o nich, kde je sehnat, vytvořit a nahrát, najdete pod klíčovým slovem "songs".

Doporučuji program nainstalovat do kořenového adresáře, například X:/DDR. Budete mít k SM rychlejší přístup a spousta malých souborů zabere méně místa.

Další informace, rady, instalaci a řešení problémů s programem najdete v této části našeho fóra .


Jaké adresáře v Stepmanii najdete a co do nich můžete nahrát?

Announcers - Tenhle adresář slouží pro nahrání komentátora, co vám bude "kecat" do hry. Říkat jak dobře nebo špatně potvrzujete šipky, jak velké máte combo, a jaké jsou vaše závěrečné výsledky.
Cache - Adresíř pro cache songů, pro příští rychlejší start aplikace. Pokud budete mít pár tisíc songů, stejně si chvilku počkáte, než se SM spustí.
Characters - Řekněme tanečníci. Jedná se o figurky, co se hýbou a tancují za šipkami a před pozadím. Někdy rozptylují, někdy pobaví.
Data - Adresář pro nastavení a statistiky. Najdete zde jak nastavení programu Stepmania (soubor stepmania.ini), tak vaše statistiky (adresář LocalProfiles) i statistiky celé mašiny, SM (MachineProfile). Můžete se podívat na doporučené nastavení souboru Stepmania.ini, nebo si SM můžete nastavit přímo v programu. Náročnější hráči si v souboru stepmania.ini nastaví JudgeWindow nebo PerfectScore, ale to normální hráče zatěžovat nemusí.
Notekins - Adresář pro uložení grafiky - noteskinů - dalších vzhledů šipek. Oni totiž ani šipky nemusí vypadat pořád stejně. Existuje větší množství těchto noteskinů.
Program - Adresář obsahující knihovny a spouštěcí soubor stepmania.exe
Screenshots - Ve Stepmanii můžete kdykoliv stisknout klávesu PrintScreen, a do tohoto adresáře se uloží jpeg s aktuálnám obrázkem v rozlišení 640x480. Dobré na ukládání obrázků z výsledné obrazovky. Plno lidí takto své výsledky porovnává.
Songs - Hlavní adresář pro hudbu. Sem dáváte všechny songy, které chcete v Stepmanii hrát. V adresáři Songs je další adresář s názvem alba, v něm adresáře s názvy jednotlivých songů a v tomto jsou už jednotlivé soubory (hudba ve formátu MP3, soubor se šipkami zvaný stepchart, případné titulky k hudbě označované jako lyric, animace, pozadí, obrázek songu a autora a podobně). Nemůžete sem tedy nakopírovat vaše oblíbené album s MP3, nemáte u nich vytvořené stepcharty. Buď šipky uděláte sami, nebo si seženete požadovanou hudbu jinde.
Themes - Jiný kabát pro vaší Stepmanii. Jako program Winamp můžete i SM převléci a dát jí jiný vzhled. Neliší se jen barvy, ale může jít o kompletní změnu programu k novému obrazu. Každému vyhovuje něco jiného, každý themes může ukazovat více či méně informací o dané skladbě, o výsledcích a může mít u různé zvukové efekty.
BackgroundEffects, BackgroundTransitions, BGAnimations, RandomMovies ...a podobné adresáře jsou pro videa a efekty k nim. Videa mohou být také přímo v adresáři Songs u hudby.


V Stepmanii můžete používat i klávesové zkratky. Uvádím je zde jen pro úplnost, protože běžnému hráči stačí šipky, enter, a esc. Zde je tedy jejich přehled:

Kdykoliv:

  • F1 = vložení mince
  • F2 = zvonunačtení metrik a textur
  • Alt-Enter = přepnutí do nebo z fullscreenu
  • PrintScreen = vytvoří screenshot obrazovky a uloží jej do adresáře Screenshots
  • Držet Tab = zvýší rychlost hry 4x. Používá se pro rychlejší pohyb v menu a výběru songů
  • Držet Tildu (~) = naopak sníží rychlost hry na 1/4x
  • Držet Tab a Tildu (~) = sníží rychlost na 0x

    V menu:

  • Směrové šipky slouží pro pohyb v menu
  • Enter = Start
  • Escape = zpět

    Ještě před vlastním hraním - attract obrazovka:

  • Left nebo Right = další obrazovka
  • F3 = přepnutí CoinMode

    V hlavním menu:

  • Escape = vrácení o obrazovku zpět

    Během hry:

  • F6 = přepnutí AutoSync módu
  • F7 = přepnutí assist tick (tleskání do rytmu hudby)
  • F8 = přepnutí AutoPlay (počítač hraje sám za vás)
  • F9 = sníží offset
  • F10 = zvýší offset
  • F11 = sníží BPM současného segmentu (držte ALT pro větší citlivost)
  • F12 = zvýší BPM současného segmentu (držte ALT pro větší citlivost)
  • Držet Escape = ukončí hraní

    V editoru:

  • Escape = menu
  • Up/Down = předchozí/další řádka
  • Left/Right = změna kroku
  • 1 až 0 = přidá/smaže notu
  • Enter - nastaví počáteční značku pro označení oblasti
  • Space - nastaví značku pro konec výběru oblasti
  • P - přehrání označené oblasti (pokud není nic označeno, přehraje celý song)
  • R - spustí nahrávání do označené oblasti (pokud není nic označeno, přehraje celý song)

    V menu pro výběr songu:

  • F9 = změna překladu názvů (například pro japonské názvy skladeb)


    Během výběru songu můžete zadat určitou sekvenci kláves a provede se příslušná akce. Tyto sekvence jsou sice závislé na tom, jaký themes používáte, nicméně se autoři snaří dodržet tyto zvyklosti:

    Přepnutí na lehčí úrověň:

  • Easier1=Up,Up
  • Easier2=MenuUp,MenuUp

    Přepnutí na těžší úrověň:

  • Harder1=Down,Down
  • Harder2=MenuDown,MenuDown

    Změna seřazení songů na další způsob:

  • NextSort1=MenuLeft-MenuRight-Start
  • NextSort2=MenuLeft+MenuRight
  • NextSort3=Left-Right-Start
  • NextSort4=Left+Right

    Změna seřazení songů:

  • SortMenu1=Up,Down,Up,Down
  • SortMenu2=MenuUp,MenuDown,MenuUp,MenuDown

    Modifikace songu (udělá obvykle hru težší):

  • Mirror=Up,Left,Right,Left,Right
  • Left=Up,Down,Right,Left
  • Right=Up,Down,Left,Right
  • Shuffle=Down,Up,Down,Up
  • SuperShuffle=Down,Up,Left,Right

    Změna rychlosti šipek:

  • NextScrollSpeed=Up,Left,Down,Left,Up
  • PreviousScrollSpeed=Down,Right,Up,Right,Down

    Další modifikace:

  • NextAccel=Left,Right,Down,Up
  • NextEffect=Left,Down,Right
  • NextAppearance=Left,Up,Right
  • Reverse=Down,Left,Right,Left,Right
  • HoldNotes=Right,Left,Down,Up

    Zrušení všech modifikací:

  • CancelAll=Left,Right,Left,Right,Left,Right,Left,Right

    Změna astavení Stepmanie:

  • NextTheme=Left,Left,Left,Right,Right,Right,Left,Right
  • NextTheme2=MenuLeft,MenuLeft,MenuLeft,MenuRight,MenuRight,MenuRight,MenuLeft,MenuRight
  • NextAnnouncer=Left,Left,Right,Right,Left,Left,Right,Right
  • NextAnnouncer2=MenuLeft,MenuLeft,MenuRight,MenuRight,MenuLeft,MenuLeft,MenuRight,MenuRight
  • NextGame=Left,Right,Left,Left,Right,Right,Left,Right
  • NextGame2=MenuLeft,MenuRight,MenuLeft,MenuLeft,MenuRight,MenuRight,MenuLeft,MenuRight
  • NextBannerGroup=MenuUp,MenuRight,MenuRight
  • NextBannerGroup2=MenuUp,MenuDown,MenuUp,MenuDown


    No a pokud se Vám Stepmania nevlíbí, zkuste podobné simulátory jako DWI, Pydance, Flash Flash Revolution.. .

    Datum poslední modifikace definice 'stepmania':
    01.11.2009 00:00
  • << zpět na Czech DDR portal

    DDR a ITG: FAQ a kody

    Frequently Asked Questions, codes and unlock for DDR and ITG





    ===================================DISCLAIMER==================================
    I have decided not to allow websites other than Gamefaqs (www.gamefaqs.com),
    IGN (faqs.ign.com), Gamerhelp (www.gamerhelp.com) & Gamespot (www.gamespot.com)
    to host my FAQs from now on.
    Please don't ask, because I will not grant permission. It's just that too many
    sites don't keep their version of my FAQ up to date which makes for a lot of
    hassle in my mailbox.
    So if anyone sees this FAQ on any site other than those mentioned above, please
    let me know and I will take care of the situation, thanks.

    Just to make things crystal clear for some people, this FAQ is not to appear
    anywhere at the following URLs:

    http://www.cheatcc.com
    http://www.cheatindex.com


    This document Copyright 2004 Daniel Engel
    ===============================================================================

    Dance Dance Revolution Festival FAQ
    January 06, 2006
    Daniel (FecalLord) Engel
    fecalord [AT] gmail [DOT] com



    *NOTE*

    For some bizarre reason Konami decided to make pretty much all of the text in
    the game Japanese despite EVERY other game in the long-running DDR series
    having mainly English text. This can makes navigating menus confusing for many
    players, but these menus are translated in the FAQ.


    ###############################################################################
    (A) TABLE OF CONTENTS
    ###############################################################################

    Table of Contents

    (A) This Table of Contents
    (B) Menus
    - (B-01) Game Mode
    - (B-02) Party Mode
    - (B-03) Options
    (C) Secrets
    (D) Song List
    (E) Basics
    - (E-01) Beginner/Light
    - (E-02) Standard
    - (E-03) Heavy
    (F) Dance Pads
    - (F-01) Types Of Pads
    - (F-02) Where To Buy
    (G) Thanks
    (H) Experimental


    ###############################################################################
    (B) MENUS
    ###############################################################################
    Bricklayer J. Gastronomy

    The main menu of the game has 12 options in total, but when you first start up
    the game there are only 11 (the fourth option, mission mode gets added after
    you have played about 50 songs).

    01) Game Mode
    - Choose your mode (single, versus, double), your character, and your songs

    02) Party Mode
    - Play minigames with or without the eyetoy camera.

    03) Beginner Mode
    - Play songs on the beginner difficulty with an image of the CPU making the
    steps as you play.

    04) Mission Mode
    - Pass songs while also meeting certain objectives.

    05) Lesson Mode
    - Learn how to play the game by following interactive lessons. If you don't
    know Japanese then these aren't as helpful, but still worth a try.

    06) Training Mode
    - Practice any song, or even specific parts of a song, VERY helpful.

    07) Edit Mode
    - Create your own step sequences for songs.

    08) Diet Mode
    - Allows you to keep track of calories burned as you play and other such
    things.

    09) Record
    - View your records on all songs that you have played so far.

    10) Options
    - Set many game options.

    11) Credits
    - View the game credits.

    12) Information
    - View information about game achievements and unlocked secrets and features.


    ###############################################################################
    (B-01) GAME MODE
    ###############################################################################

    This is the mode that people will use most of the time.

    You can choose between three types of gameplay.

    Single - One person playing on one pad.
    Versus - Two people playing, one on each pad.
    Double - One person playing on two pads at once.


    Once you have chosen your mode you get to pick a dancer, or you can choose
    "---" if you would rather not have a dancer.


    By default you get to play three songs in a round, unless you fail one of them.
    Left and right scroll through the songs and up/down changes the difficulty. Up
    makes a song easier and down makes it harder.

    If you want to keep playing until you quit, then you should turn on event mode
    through the game options. Otherwise you only get to play a certain number of
    songs per round [3 by default].


    ###############################################################################
    (B-02) PARTY MODE
    ###############################################################################

    You get to play minigames in this mode if you have an eyetoy camera, but even
    if you don't have an eyetoy camera you can still play some minigames.


    ==================
    Normal Game - Race
    ==================

    The first game is against the CPU and the second one (with extra text) is
    against another human player.


    Simply hit the left and right arrows as fast as you can, then hit up or down
    when it appears on screen to slow down the other player.


    ==================
    Normal Game - Food
    ==================

    The first game is against the CPU and the second one (with extra text) is
    against another human player.


    Each arrow corresponds to a type of food, and you need to give that food to the
    animal that appears on the screen to get rid of it. Dogs want bones, cats want
    fish, frogs want flies and bunnies want carrots.



    ============
    Eyetoy Games
    ============

    The eyetoy games are played with an eyetoy as well as a dance pad. Jason
    Wright was kind enough to send me the following descriptions for these games.


    [Watch Me Dance]

    "Just like regular DDR except that the background is a video of you playing
    DDR or whatever the EyeToy is pointing at. (I like to point it at my
    lighting fast feet ^^)"


    [Hands & Feet]

    "A new way of dancing with the EyeToy. In addition to the 4 basic arrow
    steps, you have two handprints on the top corners on the screen. You use
    your hands to hit the handprint steps just as you do with the arrows with
    your feet. This mode is only played on single mode. There's only one mode
    to play on but you can go into the options menu and select a different
    difficulty and the handprints will be thrown in there with the steps."


    [Clean The Screen]

    "One of the hardest to do and sometimes requires your friends to wave their
    arms and jump around behind you to pass songs in this mode. The arrows are
    covered with a foreground and you just create some kind of movement to clear
    the foreground. However, the screen sill get covered again if there's no
    movement."


    [Coconut Panic]

    "You're not playing DDR anymore. This time you're doing an EyeToy mini game.
    What you do is you have to repeatedly hit the left and right arrows on your
    pad to force the coconuts to fall. You must wave your arms over the
    coconuts to catch them and earn points. Sometimes other stuff will fall and
    are worth extra points if you catch them. When it starts to rain, press the
    up or down arrows on your pad to open your umbrella."


    [Magical Ball]

    "Another non-DDR EyeToy mini game. This is just like the old game that
    almost everybody remembers but this time you don't have a paddle at the
    bottom of the screen to bounce the ball up. You're HANDS are the paddle.
    Simply hit the ball upward and hit the blocks up above. Easy as that, yes?"


    ###############################################################################
    (B-03) OPTIONS
    ###############################################################################

    The options menu has the following layout.

    Many thanks go out to Kristen "Yuffie" Wargo for all her help translating these
    menus.


    1) Sound Options
    - Sound [Stereo / Mono / Dolby Pro Logic II]
    - Voice [All=green / No Booing=2red / Off=7red]
    - Timing
    - Return To Menu

    2) Control Settings
    - Double Mode Settings [Off=green / On=red]
    - Return To Menu

    3) Save/Load
    - Save
    - Load
    - Support (Party Collection) [Unlock all secrets if you have a DDR-PC save].
    - Autosave [Off=green / On=red]
    - Edit Folder Load [Off=green / On=red]
    - Return To Menu

    4) Game Options
    - Game Level
    - Max Stage
    - Game Over [arcade=green / end of song=red]
    - Event Mode [off=green / on=red]
    - Default Difficulty
    - Return To Menu

    5) Graphic Options
    - Dancer Display [on=green / off=red]
    - Movie [on=green / off=red]
    - BG Brightness
    - Arrow Colour [Type1=green / Type2=5red / Flat=4red]
    - Flicker Free [on=green / off=red]
    - Screen Adjustment
    - Return To Menu

    6) Exit


    ###############################################################################
    (C) SECRETS
    ###############################################################################

    You unlock mission mode after playing around 50 songs.

    You unlock new costumes for each dancer after every 15 songs or so [2 new
    costumes per character MAX].


    =============
    SECRETS SONGS
    =============

    004 Songs - Keep Ya Body Movin'
    008 Songs - There 4 you
    016 Songs - ABSOLUTE (Cuff -N- Stuff It Mix)
    020 Songs - ANALYZE
    028 Songs - FIRE DUB
    032 Songs - What is Love?
    040 Songs - PUT YOUR FAITH IN ME (SATURDAY NIGHT MIX)
    044 Songs - BABY BABY GIMME YOUR LOVE 2002
    052 Songs - GORGEOUS 2012
    056 Songs - BAILA!BAILA!
    064 Songs - MEANING OF LIFE
    068 Songs - INSERTiON (Machine Gun Kelly Mix)
    076 Songs - BALLAD FOR YOU
    080 Songs - BATTLE BREAKS
    088 Songs - Mind Parasite
    092 Songs - GET IT ALL
    100 Songs - KEEP ON MOVIN' (DMX Mix)
    104 Songs - Quickening
    112 Songs - SANA MOLLETE NE ENTE (B.L.T.STYLE)
    116 Songs - SOMETHING WONDERFUL
    124 Songs - NEMESIS
    128 Songs - In My Eyes
    136 Songs - INFINITE PRAYER
    140 Songs - MATSURI (J-SUMMER MIX)
    148 Songs - MGS2 mission R
    152 Songs - MAD BLAST
    160 Songs - INFINITE PRAYER (floating flock style)
    164 Songs - OUTER LIMITS
    172 Songs - I Need You (True Platinum Mix)
    176 Songs - MAXIMIZER


    ###############################################################################
    (D) SONG LIST
    ###############################################################################

    A list of all songs is below along with the difficulty ratings on single and
    double mode.


    -------------------------------------------------------------------
    Single Double
    Song Name [ B L S H B L S H ]
    - Artist

    B = Beginner, L = Light, S = Standard, H = Heavy,
    * = Difficulty isn't available
    -------------------------------------------------------------------

    .59 [ 1 4 6 7 * 4 6 7 ]
    - dj TAKA

    5.1.1 [ 1 1 5 7 * 2 5 8 ]
    - dj nagureo

    ABSOLUTE (Cuff-N-Stuff it Mix) [ * 3 6 6 * 4 7 7 ]
    - Thuggie D.

    Abyss [ 1 2 5 7 * 3 5 7 ]
    - dj TAKA

    ANALYZE [ * 4 5 7 * 4 5 7 ]
    - B.BANDJ

    BABY BABY GIMME YOUR LOVE 2002 [ * 3 5 7 * 3 5 7 ]
    - DIVAS

    BAILA! BAILA! [ * 3 6 7 * 3 5 8 ]
    - DANDY MINERO

    BALLAD FOR YOU [ * 2 6 7 * 2 5 7 ]
    - NM feat. Thomas Howard

    BATTLE BREAKS [ * 3 5 7 * 3 5 7 ]
    - DJ TAKAWO

    Believe [ 1 4 6 7 * 4 7 8 ]
    - Eddie.J

    Bizarre Love Triangle [ 1 4 5 7 * 3 7 7 ]
    - Jerry

    BROKEN MY HEART [ 1 4 5 9 * 4 6 9 ]
    - NAOKI feat.PAULA TERRY

    CANDY(heart) [ 2 3 5 7 * 3 5 7 ]
    - Riyu Kosaka

    Cutie Honey [ 1 4 6 8 * 3 5 7 ]
    - Anime

    D2R [ 1 3 5 7 * 3 5 7 ]
    - NAOKI

    Diamonds [ 1 4 5 7 * 3 6 7 ]
    - J-Pop

    DIVE [ 1 4 5 8 * 4 6 7 ]
    - Be For U

    Don't Stop! -AMD 2nd MIX- [ 1 4 5 7 * 3 4 6 ]
    - Dr. VIBE feat. JP miles

    Electro Tuned (the SubS mix) [ 1 5 6 9 * 4 6 8 ]
    - TaQ

    era (nostalmix) [ 2 3 6 8 * 4 6 8 ]
    - TaQ

    FIRE DUB [ * 3 5 8 * 4 5 7 ]
    - ASLETICS

    Firefly [ 1 1 5 7 * 2 5 8 ]
    - Be For U

    Funk Boogie [ 1 4 5 6 * 3 5 6 ]
    - Funk Kid feat. KOOL BOYS

    Gakuen Tengoku (School of Paradise) [ 1 5 6 6 * 4 7 7 ]
    - J-Pop

    GET IT ALL [ * 4 7 8 * 4 5 8 ]
    - BRASS TACKS

    GORGEOUS 2012 [ * 3 6 7 * 3 5 7 ]
    - THE SURRENDERS

    GRADIUSIC CYBER (AMD G5 MIX) [ 1 5 7 9 * 5 7 9 ]
    - BIG-O feat. TAKA

    Holic [ 1 4 6 8 * 4 6 8 ]
    - TaQ

    HYSTERIA [ 2 4 6 8 * 3 5 7 ]
    - NAOKI 190

    I Need You (True Platinum Mix) [ 1 4 5 6 * 3 6 7 ]
    - Sho-T

    I Was The One [ 1 3 5 7 * 3 5 6 ]
    - good-cool

    In My Eyes [ * 3 7 8 * 4 5 6 ]
    - ric

    INFINITE PRAYER [ * 2 6 9 * 2 6 7 ]
    - L.E.D. LIGHT feat. Goro

    INFINITE PRAYER - floating flock style [ * 3 6 8 * 3 6 8 ]
    - L.E.D. feat. GORO

    INSERTiON [ 2 4 6 9 * 4 6 8 ]
    - NAOKI underground

    INSERTiON (Machine Gun Kelly Mix) [ * 3 5 7 * 3 6 7 ]
    - Thuggie D.

    KEEP ON MOVIN' (DMX Mix) [ * 3 5 8 * 4 5 7 ]
    - N.M.R.-typeG

    Keep Ya Body Movin' [ * 2 4 5 * 2 4 6 ]
    - Thuggie D.

    KI-SE-KI [ 1 5 7 8 * 4 7 8 ]
    - Be For U

    Kids In America [ 1 4 6 7 * 3 7 8 ]
    - Kim Wilde

    Ladies' Night [ 1 4 5 7 * 3 6 8 ]
    - Angle R

    Like A Virgin [ 1 3 5 8 * 3 5 8 ]
    - tama_happytone

    LOVE AGAIN TONIGHT (For Melissa MIX) [ 1 4 6 7 * 4 6 7 ]
    - NAOKI feat. PAULA TERRY

    MAD BLAST [ * 4 6 10 * 4 7 9 ]
    - THE INFECTION

    MAKE IT BETTER (SO-REAL MIX) [ 1 5 6 8 * 5 7 8 ]
    - MITSU-O!

    Matsuri (J-SUMMER Mix) [ * 4 5 9 * 4 6 8 ]
    - Re-Venge

    MAXIMIZER [ 2 6 7 8 * 5 7 8 ]
    - CLI-MAX S.

    MEANING OF LIFE [ * 3 6 7 * 3 4 6 ]
    - K.Wit feat. GARY

    MGS2 Mission R [ * 4 5 9 * 4 6 8 ]
    - L.E.D.

    Mind Parasite [ * 3 6 8 * 3 6 8 ]
    - Tomosuke

    NEMESIS [ * 4 6 8 * 4 6 8 ]
    - D.J.SETUP

    Dancing Pompokolin [ 1 2 5 6 * 4 6 7 ]
    - Anime

    OUTER LIMITS [ * 5 7 10 * 5 8 10]
    - L.E.D. -G

    Put Your Faith in Me (Saturday Night Mix) [ * 3 6 7 * 3 5 6 ]
    - Uzi-lay

    Quickening [ * 3 5 8 * 3 5 7 ]
    - dj TAKA

    Sakura [ 3 5 8 10 * 6 8 10]
    - RevenG

    Sana Morette Ne Ente [ 1 2 5 8 * 2 5 8 ]
    - Togo Project feat. Sana

    Sana Morette Ne Ente (BLT Style) [ * 2 7 8 * 2 5 8 ]
    - Togo Project feat. Sana

    SOMETHING WONDERFUL [ * 3 5 8 * 4 5 8 ]
    - L.E.D.

    Superstar [ 1 4 5 7 * 3 6 7 ]
    - Jamelia

    There 4 You [ * 3 5 6 * 3 5 7 ]
    - Thuggie D.

    un deux trois [ 1 4 6 7 * 3 6 7 ]
    - SDMS

    Waiting For Tonight [ 1 4 5 7 * 3 6 8 ]
    - P.A.T.

    What Is Love? [ * 3 6 7 * 3 5 7 ]
    - Tomosuke

    You're Not Here [ 1 4 6 8 * 4 6 8 ]
    - Heather

    Your Rain (Rage Mix) [ 1 3 4 6 * 2 5 7 ]
    - Akira Yamaoka feat. Mary Elizabeth McGlynn


    ###############################################################################
    (E) BASICS
    ###############################################################################

    Before I start anything here it's important to realize that you're not going to
    be amazing on your very first try. Everyone had to start at the bottom and yes
    everyone failed songs at the beginning and even fell over.

    You will definitely get better if you practice, but you should try to mix
    things up a bit to keep it interesting. Use the random modifier so that you're
    not just memorizing entire songs.

    For example, this means that there will always be a series of four notes in the
    same section, but the actual notes themselves will be random.


    Try different songs, just be sure not to bite of more than you can chew. This
    means that if you can only barely pass 2-foot songs on beginner, you shouldn't
    jump into a 6-foot song on standard.

    Regardless of what difficulty you play and what advice you follow, you should
    check out the arcade, or some other location and watch other people play. See
    how they handle certain situations and even try asking them for some advice.
    As long as you don't ask them AS THEY'RE PLAYING, they should help you out a
    bit.


    ###############################################################################
    (E-01) BEGINNER/LIGHT
    ###############################################################################

    ==============
    Where To Stand
    ==============

    When you first start playing, one of the main things people tend to do is keep
    their feet in the middle of the pad most of the time. They only move their
    feet out when they need to step on notes, then quickly move them back to the
    middle. This is a lot of extra work and also makes the game a lot harder than
    it should be.

    Instead of standing in the middle you should stand with your feet on the left
    and right arrows while you're waiting for notes. This way you can easily hit
    left or right notes by lifting that foot briefly, and stepping down again.
    You'll have to move for up and down notes, but you should realize that this
    position is much more comfortable than standing in the middle.


    =============
    Two Left Feet
    =============

    Once you've gotten away from the middle of the pad you might find yourself only
    moving one foot at a time as you play. You can get away with this on a lot of
    beginner songs and some light songs, but sooner or later you're going to have
    to move both feet.

    Getting away from the middle of the pad actually helps this a lot because your
    feet are already on some arrows (left and right) when you're not hitting any.

    You should find that it's quite comfortable if you alternate your feet as you
    play. Hit a note with your left foot, then hit the next note with your right
    foot and alternate back and forth. It should help a lot with your speed and
    your balance.


    ===========
    Two arrows?
    ===========

    When you first see two arrows at the same time, most players panic and don't
    know what to do. Just take a breath, calm down for a sec and think. If you
    see two arrows on the same note it means that you need to press two buttons at
    the same time. This is known as a jump and can be pretty tricky to time when
    you're first starting out. Just keep practicing (try songs with lots of jumps,
    or a part of a song with lots of jumps in training mode) and you should find
    the timing that works for you.

    It's worth remembering that you don't need to leap 40 feet into the air and
    come crashing down heel-first on the pad. Doing this is going to REALLY tire
    you out, make your feet hurt like hell and really wreck a lot of pads.


    Knowing where to stand and learning to do jumps are your main hurdles on
    beginner and light mode. If you play all of the songs on these difficulties
    then you may run into a few 8th notes as well, but they'll be covered in the
    next section.


    ###############################################################################
    (E-02) STANDARD
    ###############################################################################

    =========
    8th Notes
    =========

    Although 8th notes aren't ONLY on standard difficulty, it's the first place
    where you'll see them a lot of them in almost every song. You don't have to
    hit 8th notes any differently than normal notes, they just happen to fall
    between the (quarter) notes that you're used to.

    Eg: used to be this is now this

    <- (yellow) <- (yellow)
    <- (blue)
    <- (yellow) <- (yellow)

    <- (yellow)


    You'll often see 8th notes in groups of three like the picture above (though
    not necessarily the same arrow all three times), so you will get a lot of
    practice at timing your steps. In the example above you would be hitting the
    three 8th notes (on the right) twice as fast as you would hit the three quarter
    notes (on the left).

    You may also see some 8th notes combined with jumps.

    eg:

    1 <
    2 ^
    3 V^

    Here you hit the first two 8th notes like usual and then quickly go into an
    up/down jump as the third 8th note. It's definitely hard when you first see
    one, but you will learn how to balance yourself for it after a few tries.


    8th-note jumps are similar, but a little more difficult. With these you're
    actually doing a jump FOR EACH 8th note, instead of just one of them.

    eg:

    1 < >
    2 V^
    3 < >

    This takes the same fast moves as regular 8th notes, but since you're jumping
    for each note you need pretty good control over your jumps as well.


    ==============
    Move Your Body
    ==============

    You will start seeing some short note patterns on standard that might feel
    awkward if you stand facing the screen (and up arrow) as you play. In some of
    these cases it helps to actually play with your body facing in a different
    direction. It's quite hard when you first start doing this, because you need
    to get used to looking over your shoulder as you play instead of looking
    straight ahead.

    eg:

    1 <

    2 V

    3 >


    Most players would do one of two things here when first seeing this pattern:

    1) Hit the first note (left arrow) with their left foot and the other two notes
    with their right foot.

    1) Hit the first two notes (left & down arrows) with their left foot and the
    last note with their right foot.


    There's nothing wrong with either of these steps, but by turning your body you
    might make these notes feel a little more natural (it depends on the player).


    Try turning your body right when this pattern appears, so that your left foot
    is on the up arrow, your right foot is on the down arrow. Your body is facing
    right on the pad and you are looking left at the screen.

    0) Waiting 1)Note1 2)Note2 3)Note3

    L ^ ^ ^
    * *
    < > *L* > L > < *L*
    * * *
    R R *R* R
    *

    Now step back with your left foot to hit the first left arrow, step on the
    second (down) arrow with your right foot, then step forward to hit the last
    (right) arrow with your left foot. This allows you to hit all three notes
    without double-tapping. Double-tapping is when you use the same foot for more
    than one note in a row and it doesn't feel all that natural for most players.
    The most natural is to hit a note with one foot, then hit the next note with
    your other foot and keep alternating back and forth like that.

    Personally I find myself turning left on a lot of note patterns, but rarely
    find myself turning right. It's a habit that I want to try and break sometime
    so I can easily turn in either direction as needed.


    I found standard mode a lot of fun, because the note patterns tend to match the
    beat and tune of the song a lot better than they did on light and beginner.


    ###############################################################################
    (E-03) HEAVY
    ###############################################################################

    ==========
    16th Notes
    ==========

    This is a BIG hurdle to get over for heavy mode, since up until this point
    you've probably barely seen maybe one or two 16th notes in any of the standard
    mode songs. What it boils down to is a lot more notes for you to hit, and a
    harder time reading those notes.

    Now not only do you have quarter notes and 8th notes, but you have notes in
    between the 8 notes, to create 16th notes.

    What was once this... ...became this... ...and is now THIS!

    < < <
    <
    ^ ^
    >
    V V V
    <
    > >
    ^
    ^ ^ ^

    Pretty scary eh?

    Much like when you were learning how to hit 8th notes, you need to get used to
    hitting 16th notes twice as fast as 8th notes. This fact alone isn't that hard
    to do and you don't have long streams of 16th notes until you get to the
    EXTREMELY hard songs.


    ===============
    Is That A Jump?
    ===============

    Another big problem with heavy mode that is related to 16th notes is how
    crammed all the arrows are now. When you see a group of 16th notes on a fairly
    slow song they are VERY close together and it can sometimes be pretty difficult
    to read them quickly.

    One way to make the arrows easier to read is to try a faster speed mod. This
    means that the song itself is exactly the same as it always was, but the arrows
    scroll a bit faster and are spaced farther apart (because they're moving
    faster). This makes the arrows a lot easier to read and can certainly help
    when first dealing with 16th notes.

    Another option that can help some people is to set the arrow colour to Type2 in
    the options menu. This means that quarter notes are one solid colour, 8th
    notes are another and 16th notes are yet another colour, which makes all types
    of notes easier to read.


    =======
    Gallops
    =======

    This is an area that throws off a lot of people, but isn't terribly hard once
    you realize what's going on. Basically gallops are pairs of 16th notes in a
    series, like two 16th notes and a pause, then two more, and so on. Many people
    try to treat them as separate notes and really tire themselves out fast.

    The best way to think of them is like slightly-delayed jumps.

    eg:

    <
    >

    Something like that with two 16th notes can be seen as a simple jump with the
    left and right arrows. Due to the right arrow being slightly after the left
    arrow, all you need to do is land with your left foot first and then bring your
    right foot down on the other arrow. One foot right after the other in a quick
    motion that looks, feels and sounds like the gallop of a horse, hence the name.


    ===================
    Sweating Like A Pig
    ===================

    Changing from one difficulty to another is always a big shock because of how
    much more your body has to move and how many more notes you have to hit, but
    the jump from Standard to Heavy is a BIG one in this department. You are
    REALLY going to feel the songs that you play, so you're going to find yourself
    getting tired a lot faster when you're just starting out.

    This is perfectly normal and if you only have enough stamina for one heavy song
    per session, then don't worry about it. You might want to try playing a light
    or standard song before-hand to warm yourself up, then try your heavy song and
    follow it with another song from light or standard. Like all difficulties, the
    more you play them, the more your body will be used to playing them.


    ###############################################################################
    (F) DANCE PADS
    ###############################################################################

    If you're playing DDR on a DualShock controller, then you're not having nearly
    as much fun as you should be. The only real way to play DDR is on a dance pad,
    but there are many pads to choose from and you might be confused.

    There are a few categories of pads and they all cost different amounts of money
    and are harder or easier to find, depending on the pad.

    Regardless of which pad you buy, you DON'T want to stomp as hard as you can
    while you play. This is one of the fastest ways to wreck your pad, and throw
    away all the money that you spent on it. You should be perfectly fine with
    stepping on each sensor without having to loudly put all of your weight onto
    it.

    Before you spend money on ANY type of pad you should play the arcade version of
    DDR in your local arcade or movie theatre. If you go to the ddrfreak website,
    then you can use the machine locator to find an arcade machine near you. This
    way you can spend a dollar or two and play the game a few times to see if you
    like it.

    http://www.ddrfreak.com/locations/locations.php


    ###############################################################################
    (F-01) TYPES OF PADS
    ###############################################################################


    =========
    Soft Pads
    =========

    Soft pads are soft like the name says, then can easily be folded up and stored
    somewhere safe. This is definitely a nice convenience, but due to the fact
    that these pads are the softest, they also don't tend to last terribly long.

    A big plus for these pads is the price, they are the cheapest pads that you can
    find, and if you're really lucky you got one packaged inside when you bought a
    DDR game.

    Personally I think the soft pads are one of the very best types of beginner
    pads for players that are just starting out. They are very cheap and can be
    made to last quite a long time if you play on them properly or even if you
    decide to mod them.

    If you fold them up properly, it definitely helps make them last longer. This
    folding method is pictured below.

    - - -
    |X|^|O|
    - - - <---Fold here
    |<| |>|
    - - - <---Fold here
    | |V| |
    - - -

    Basically you only fold along the lines between the rows of buttons and NEVER
    across the buttons themselves. However if you have space to lay the whole pad
    flat without folding, then that's even better (just don't stack anything else
    on top of the pad).

    I'm not going to detail any mods in this FAQ, but basically modding helps your
    pad become more stable. It stops the pad from bunching or moving around as you
    play and generally makes it last a lot longer.

    You can check out many different mods on the DDR-Freak forums.
    http://www.ddrfreak.com/


    ============
    Plastic Pads
    ============

    These pads are made of hard plastic and do NOT fold up like a soft pad. This
    means that they are a little harder to store or transport, and they tend to be
    more expensive.

    I have never used a plastic pad, but they do not have a good reputation and
    almost everyone I have talked to that uses one has said that they were a waste
    of money as they tend to crack easily.


    =========
    Foam Pads
    =========

    Foam pads are made of a slightly stronger plastic than the basic soft pads, but
    it is not a hard plastic like the plastic pads mentioned above. These pads
    have a zipper along the outer edge of them which allows a foam layer to be
    inserted in the middle of the pad.

    This makes the pad thicker than a soft pad and more firm, plus it moves around
    a lot less as you play when compared to a soft pad. Many foam pads also have
    slightly raised buttons for the four arrows, so you can feel a difference with
    your feet compared to the rest of the pad. This helps a lot when you're not
    sure if your feet are on the correct buttons or not.

    These pads can also be folded up like the soft pads (fold them the same way,
    according to the image above), but you need to remove the foam insert before
    you try this. Like the soft pads it's much better to leave the pads unfolded
    without anything else stacked on top, if you have enough space for this.

    I bought two different foam pads and I HIGHLY recommend them. You spend a
    little more money than you do on a soft pad, but they are well worth every
    penny and last a lot longer (even more so if you treat them right).

    Depending on how often you play, you should flip over the foam insert every so
    often. If problems start to develop and flipping the insert doesn't work, then
    you're better off taking it out entirely. At this point the foam pad plays
    more like a soft pad, just be sure to zip it up again once the foam is removed.


    ==========
    Metal Pads
    ==========

    These pads are the cream of the crop and the best you can get without buying an
    arcade machine. They are made of metal, wood, very hard plastic, and some
    other materials. These pads work extremely well and last a VERY long time.
    It should go without saying, but you can't fold these pads so don't try.

    You have to be VERY careful when buying metal pads unfortunately. Since these
    types of pads cost the most money, you can't afford to throw your money away on
    a piece of garbage. Poorly-made metal pads tend to bend and crack and cause
    you a lot of frustration.

    Eventually I did save up enough money for a metal pad and I love it. I bought
    a CobaltFlux brand metal pad, and any serious DDR player will tell you that
    this brand of pad is the very best that you can buy. They are built extremely
    tough and can handle an SUV driving over them. The assembly AND testing
    process is very detailed and although it adds some extra time before the pad
    ships, you'll be glad that they did it.

    Personally I would not bother with ANY other metal pad except for the
    CobaltFlux. Especially those metal pads that you find on places like Ebay,
    avoid them at ALL costs.

    You can buy CobaltFlux pads at their website below, but I will be covering
    where to buy ALL types of pads in the next section.

    http://www.cobaltflux.com/


    ###############################################################################
    (F-02) WHERE TO BUY
    ###############################################################################

    There are many different places to buy your pads and they are all different.

    If you are buying online then you need to consider how close the store is to
    you. This will greatly affect the price of shipping (as well as the price
    of the pad itself) and how long it takes for you to receive your pad.


    =======
    Offline
    =======

    You can buy pads at a lot of game stores that you might find in a mall, just be
    very careful which ones you buy. A lot of the pads at these stores are really
    cheaply made, just be sure to find out about return/exchange policies if you
    decide to try one. This way you won't be stuck with a pad that has one bad
    arrow after only playing for an hour [like my experience with the horrible Beat
    Pad].


    ===================
    Online - CobaltFlux
    ===================

    http://www.cobaltflux.com/


    This is the ONLY place that you can buy the best pad of all, the metal
    CobaltFlux pad. If you have the money for this pad, really enjoy DDR and can
    see yourself playing it for years, then by all means GET THIS PAD.

    The pad costs $299.99 US and takes 2 weeks to assemble and test BEFORE they
    ship it to you. The shipping cost will vary depending on where you live, but
    definitely give it a try if you are interested in one of these.


    ==================
    Online - RedOctane
    ==================

    http://www.redoctane.com/ddr.html
    http://www.redoctane.com/ignitionpadv3.html


    RedOctane is a great site and it's where I bought my very first pad. I got the
    foam pad called the Ignition and it definitely lasted a long time. They have
    improved the pad a bit since I bought one and now (among other improvements) it
    can be used on PS1/PS2 AS WELL AS Xbox, Gamecube and PC. For most pads you
    need to buy a separate adapter if you want to use them with a system other than
    PS1/PS2.

    The pad costs $109.99 US and is highly recommended as a great pad for starters.
    Personally I found the optional pad cover useless, but the carrying case was
    very helpful.


    RedOctane also carries some soft pads, a metal pad and some accessories.
    Personally, I would not bother with their metal pad, but you could probably do
    fine with one of their soft pads if money was an issue. If you have the money
    though, I would recommend the ignition (foam) pad over a soft one.

    RedOctane also has a variety of bundles, which are great if you want to get
    more than one pad, or get a game with the pad.


    =================
    Online - LevelSix
    =================

    http://www.levelsix.com/
    (click the DDR Mats link on the left)


    I have never used a LevelSix brand pad, but I have heard from some people that
    they are comparable to RedOctane's ignition pad and MyMyBox's foam pad.

    The DDR Deluxe Dance Mat V.3.1 (PSX/PS2) seems to be their best foam pad. The
    price is $43.95 US though. It's a great price, but it worries me because
    they're like the only well-known site with such low prices on ALL their pads.

    They also offer a soft pad, if you don't want to spend the money on a foam one.


    ================
    Online - MyMyBox
    ================

    http://store.mymybox.com/ddr.html
    http://store.mymybox.com/ddrredapamaf.html


    I bought a MyMyBox brand foam pad as my second pad and I found it was pretty
    much identical to the Ignition pad (that I bought before) from RedOctane.

    Their foam pad, the MYMYBOX DELUXE DANCE PAD 3.0 costs $79.99 US and I
    recommend it just as highly as RedOctane's ignition pad.

    They also sell some soft pads if you don't feel like spending money on a foam
    pad. Personally I wouldn't bother with their hard pads or metal pads, but
    that's me.


    ###############################################################################
    (G) THANKS
    ###############################################################################

    Huge thanks go out to the following contributors.

    CyricZ
    ddrfreak
    Jason Wright
    Kristen "Yuffie" Wargo
    Sue Edwards
    Thorne
    XenoXiaoyu


    ###############################################################################
    (H) EXPERIMENTAL
    ###############################################################################

    For a little while now I've had a paypal link in all my FAQs at the very bottom
    here. Mainly as a small experiment since a few other FAQ authors have also had
    the same idea.

    I had a few people email me before I put this link in because they wanted to
    send money, so it's here for those people.


    For the record I've received about $87 (which works out to a bit more in
    Canadian lol) last I checked, so I've been getting cases of pop and making some
    excellent progress on a few FAQs.

    If you don't want to send money or can't then send me an email, it's nice to
    hear what people thought about my work and there's always room for improvement.

    My email address is fecalord (AT) gmail (DOT) com, and the paypal address is
    listed below.


    For those that want to contribute, you can use paypal at the following address:

    fecalord2002 (AT) yahoo (DOT) ca

    Many thanks, and I hope you continue to use my work!

    ~Dan

    Pokud hledáte další FAQ, zkuste se podívat na stránku Game FAQs.
    Další informace ti poskytne Czech DDR, nebo Czech DDR forum.